Case Studies
FightCamp Onboarding
Guiding beginner boxers through hardware setup to first boxing workout
Game of Thrones: Houses
Weaving good UX, narrative, and social mechanics into competitive league system
Mattel 163
UX research developing personas, insights, and player-centric designs
Mercedes Benz
Leading the entire car experience from connected devices to head unit UI
Phase 10 Mobile Game
Designing the popular Mattel card game to play with friends and family everywhere
Kaleidescape
Building a scalable design system for high definition home theatre
SmartCar Clock
Designing a clock app that extends to the Smart Car head unit experience
Zynga Poker
Going all-in on visual and UX parity across both web and mobile platforms
Zynga Leadership
Shifting mindsets, changing roles and getting team alignment with design thinking