Case Studies

FightCamp Onboarding
Guiding beginner boxers through hardware setup to first boxing workout

Game of Thrones: Houses
Weaving good UX, narrative, and social mechanics into competitive league system

Mattel 163 
UX research developing personas, insights, and player-centric designs

Mercedes Benz
Leading the entire car experience from connected devices to head unit UI

Phase 10 Mobile Game
Designing the popular Mattel card game to play with friends and family everywhere

Kaleidescape
Building a scalable design system for high definition home theatre

SmartCar Clock
Designing a clock app that extends to the Smart Car head unit experience

Zynga Poker
Going all-in on visual and UX parity across both web and mobile platforms

Zynga Leadership
Shifting mindsets, changing roles and getting team alignment with design thinking